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 All in One Inventory & Bank - 1.13

In jos 
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EduarTwOw~
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Data de inscriere : 22/12/2007

All in One Inventory & Bank - 1.13 Empty
MesajSubiect: All in One Inventory & Bank - 1.13   All in One Inventory & Bank - 1.13 Icon_minitimeSam Dec 22, 2007 6:32 pm

--==AllInOneInventory==--

Ok, this is Sarf's AllInOneInventory fixed....and tweaked beyond belief! Also has Ramble's MyBank tweaked out too!!

- It's standalone! ZERO dependiencies.
- It works at the bank!
- All the clicking (shift, ctrl) modifiers work
- You can view your bank (or other characters too!) from anywhere in the game!

- Alt-right-click will now search that item at the AH.
- Alt-double-left-click will populate the create auction information (requires auctioneer).
- Alt-Shift-left-click will populate and automatically create an auction (requires auctioneer).

Use /aioi to bring up the slash commands:

/aioi toggle (shows AIOI)
/aioi includeshotbags (adds the shot bags in AIOI)
/aioi reset (resets the position of AIOI)
/aioi replacebags (using this will open AIOI instead of all your bags in shop windows and banks. Also replaces the 'Open all bags' Keybinding)
/aioi autobags (Allows AIOI to auto. open inventory when at AH/bank/mailbox/trade/vendor)
/aioi columns # (show number of columns)
/aioi togglebags # (0=backpack, 1=slot 1... etc) (toggle which bags to show and hide in AIOI
/aioi swapbagorder (puts bag 4 at the top and backpack at the bottom)
/aioi alpha # (0 - 1)(transperancy of AIOI)
/aioi scale # (0=off, 1=normal, 2=double the size)

/aiob for All In One Bank options.



To set this up, the fastest way.... after you install the mod.

/aioi replacebags
/aioi autobags
/aioi cols 12

This is what I use...

Citat :
Patch Notes

please vote!!!!

-1.13
-- fixed error line:37 in AllInOneInventory_Items.lua (thanks krolle!)

-1.12
-- updated .toc for 1.10.
-- tested and working fine Smile
-- scaling in the works for AIOB...

-1.11.2
-- readded old method for detecting shot/shard bags. It will now check with my new method, then the old method (if the new one fails) This will allow unusal/non-english names for shot bags to still be detected.
-- Fixed AIOB to appear on top of other frames

-1.11.1
-- added the word 'Shot' to list of what string for what a shot/shard bag is. duh...
-- shard bags working confirmed.

-1.11
-- fix for lua error 455 (had to do with the new shot/shard bag idetification stuff)

Known Bugs with this version

Woot! I figured out the ammo bag and shard bag goodness! It now works (cant test shard bags, but the logic is there, and it should work)

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